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![]() | Rocket Barrage (R) Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds. Level 1 - 10 damage per rocket. Level 2 - 13 damage per rocket. Level 3 - 16 damage per rocket. Level 4 - 19 damage per rocket. The rockets can only hit units you have vision over. Mana Cost: 90 Cooldown: 6.5 sec | ||
![]() | Homing Missile (E) The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how much it traveled. The missle can be destroyed by 3 attacks from a hero or tower. Maximum damage is dealt at 2000 distance traveled (does not increase beyond that distance). Level 1 - 100 max damage Level 2 - 200 max damage Level 3 - 300 max damage Level 4 - 400 max damage Cast range: 1050 Towers do half damage. Enemy has vision over the rocket once it starts moving. Minimum damage is 50 and maximum damage is reached at 2000 units and doesn't increase beyond that. Mana Cost: 120/130/140/150 Cooldown: 20/17/14/11 | ||
![]() | Flak Cannon (F) The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions. Level 1 - 3 attacks Level 2 - 4 attacks Level 3 - 5 attacks Level 4 - 6 attacks Attack modifies only work against the primary target. Mana Cost: 50 Cooldown: 20 | ||
![]() | Call Down (C) The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed. Level 1 - Primary missile damage of 250, with 20% slow lasting 2 seconds. Secondary missile damage of 100, with 50% slow lasting 3 seconds. Level 2 - Primary missile damage of 300, with 20% slow lasting 2 seconds. Secondary missile damage of 150, with 50% slow lasting 3 seconds. Level 3 - Primary missile damage of 350, with 20% slow lasting 2 seconds. Secondary missile damage of 200, with 50% slow lasting 3 seconds. Mana Cost: 125 Cooldown: 55/50/45 Cast range: 1000; AOE: 400 The visual warning indicator is visible for allies only. The enemies can see the rockets fly out of you though. |
Sabtu, 26 Februari 2011
DOTA : AUREL VLAICU
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